“Insights on Technology Trends and their Impact on Game Systems Design”
Dr. Peter Walker
Founder and Chief Technology Officer, Vircion Inc.
Wednesday, April 1, 2009
5:45 p.m. – Networking Reception
6:30 p.m. – Presentation
Mobility in gaming is the new Holy Grail that consumers crave. With a wide range of platforms available, selecting the right one to develop a game on is challenging and the effort to port a game to new platforms is notoriously expensive. What new ways does emerging technologies offer to deliver gaming to users more efficiently? The Video Game Industry has benefited remarkably from Moore’s Law, which appropriately predicted that the number of bits available on an integrated circuit would double every 2 years. The availability of numerous bits has enabled chip designers to implement rich sets of functions on silicon. This growth has resulted in new technologies that enable higher bandwidth, and more powerful portable devices being available to the average user, and affects how games are developed and experienced. More realistic 3D and physics engines demand faster CPU and GPU and evermore storage, which directly correlate to the power consumption of systems. Power efficiency in chip design however lags bit density trends. In this talk we examine some implications of these trends on how they impact the development of systems used for gaming.
Peter Walker, PhD, Founder and Chief Technology Officer of Vircion Inc., has significant breath of experience in the field high-performance networking, video compression and web server side development, that has allowed him to understand the power of the network for solutions of the future. His career path includes working at IBM Research on the exploration of technologies used to network large systems. His work has resulted in several patents in the area of computer interconnect architecture. Formerly he worked at the startup, Vieo Inc., as principal engineer and staff scientist serving as the lead design architect for the company’s system management product. His experience includes a range of high performance networking solutions for T1/E1 protocols, InfiniBand and Gigabit Ethernet switches/adapters. He has many years of experience in embedded design and development, OS bring-up and secure network protocols. He is a graduate of Brown University where he earned his PhD in Electrical and Computer Engineering. He also holds Masters Degrees in Computer Science and Electrical Engineering from that institution.